I haven't any progress on the D3D programming for two weeks. During this time, I'm thinking about building a windows framework based on D3D which will enable me to build real 3D applications more easily.
I'm following the book DirectX9 User Interfaces Design and Implementation, it is a very good reference.
But before building the windowing system, I spent several days writing a very simple debug library that enables me to trace the debug information in a file, with a formate that I like.
Also, the book used very primitive techniques, I need to think about the feasibility using advanced libraries such as STL, boost to build the windowing system.
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